

The power of attacks does not increase with damage level in this mode, so the matches involve simply dealing enough damage to finish off opponents rather than blasting them out of the arena.Īny of the above matches can be played on teams of one to three players. Stamina is like Stock in that it's a survival mode, but this time, players have Health Points (HP) that are depleted when characters are hit by attacks. Score Display in the VS Settings screen will toggle the display of the score number during the game. The player with the highest score after the set time limit wins the game. Score is kept throughout the match based on KO's, Falls, and Self-Destructs. The last player on the stage with any lives remaining is the winner. Stock is the "last man standing" mode, where players have a set number of lives. The VS Settings can be accessed by pressing A while the P1 or P2 cursor is above the text field at the top of the Character Selection Screen.
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Versus Mode, or Crusade, is simply a free battle mode where players can use custom rules and settings to play any kind of battle. The objective of Break the Targets is to destroy red targets as fast as you can.Ī story mode is currently in the works, but it is neither confirmed nor an idea finalized. In this mode, players can practice the Break the Targets bonus game. Also, a No-Miss bonus is given after every level that a player has cleared without losing a life, and this bonus increases if the player is on a "streak" of levels without losing (not including Bonus Stages). An extra bonus is given for clearing a match without taking any damage. These Bonuses are awarded based on damage done and time remaining. Score is kept over the course of Classic Mode and is awarded at the end of a match through Bonuses. If players lose all of their lives, the game is over, and players may choose to continue however, 1/3 of their current scores are deducted. games.īefore starting Classic, players can set the number of lives, (from 1 to 5), and the difficulty (from Easy to Intense). 1-Player Mode is for Break the Targets and Board the Platforms which has been presented in the Super Smash Bros. In SSBC, there are two main game modes: 1-Player Mode and Crusade. Each stage has different sizes, layouts, and hazards. They represent locations from different video games, similar to the character representations. Stages are the arenas in which matches are held. There are 2 types of characters based on availability: Starters, which are available from the beginning, and Unlockable characters, which are required to be unlocked through a unique method. Thirty-seven of these characters are veteran fighters from a previous Smash Bros. There will be at least eighty characters shown on the character select screen in the Final Game, all with unique moves. The Characters are fighters that represent the universe that they belong to. installments, but it has other elements taken from other traditional fighting games. Crusade, the gameplay is very similar to the past Smash Bros. When players have high amounts of damage (over 100%), they are easy to knock out. As players accumulate damage (represented by a percentage), they fly off the stage when launched by attacks.
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series is to defeat the other players by knocking them out of the arena.

The main objective in the Super Smash Bros.
